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Dungeons of Doom

Year: 2016
This is the second coursework of the Principles of Programming I unit. It is an adventure game where the player must navigate around the map and collect the required amount of gold in order to exit the dungeon, and win the game. However, there is an enemy bot player in the dungeon roaming around the dungeon that may chase the player when in sight. There are console an graphical versions of the game. The game is written in Java 7 and used the Java Swing library to create the GUI.

**Source code available on request.**